Legendary Quest is a free Fantasy Role-Playing game that you can download right now!
LQ is based entirely on actual European and Mediterranean folklore and mythology. There's no fluff here. It is a work of heart lovingly crafted by history-minded gamers that will blow your mind and just might teach you a thing or two about ancient European beliefs. Even if you're not interested in switching to a new gaming system right now, Legendary Quest offers a slew of fresh ideas to incorporate into your current campaigns.
Legendary Quest consists of a total of seven books, all of which are available for download (The Grimoire of Game Rules, The Tome of Terrors, The Lexicon of Lore, The Manual of Mythology, Celtic Creatures and Nordic Nightmares The Monsters of the Mediterranean, and The Handbook of Hazards and House Rules). These books are everything you need to play. (Well, ok, you'll need dice too.)
A new version of Gnostigmata(Beta
6.0)
is
available for download. I think this version is very close to
final. There aren't many rule changes from the
previous beta, in fact. Mostly, the current changes consist of
additional explanatory text. The previous
version is no longer
available.
A new version of Gnostigmata(Beta
5.0)
is
available for download. This version allows players to specify
sub-plots for their characters and provides more guidance in
structuring the overall storyline. Also, some new
rules concerning Healing are incorporated, to better enable teams of
differing numbers to compete fairly against one another. Overall,
these rule changes doubled the speed of play! The previous
version is no longer
available.
A new version of Gnostigmata(Beta
3.0)
is
available for download. This version incorporates some
improvements made as a consequence of our recents
play-tests. The Trauma system was greatly simplified, which
allows us to keep track of attribute values using poker chips.
Also, the trauma categories were renamed and the Virtue and Vice traits
must now be stated as verbs. The previous version is no longer
available.
A new game, Gnostigmata,
is
available for download. It is sort of a blend of "The Matrix",
"Stigmata", and "The Da Vinci Code". Currently, the game is in a beta
state and I'm looking for playtesters. So, if you're interested
in providing feedback, please contact me. Beware, it is a trifle
different than what you're probably be used to. It doesn't even
have a Game Master. I started writing the game as an appendix for
Design
Patterns of Successful Role-Playing Games. The
intent was simply to provide an example of how RPG Design Patterns can
be used in game design. However, as I got more and more involved
in its creation, the game took on a life of its own. I hope you
enjoy it.
Over the past year or so, I've been preparing to write 8th edition LQ. A large portion of this work has been an extensive study of other role-playing games, both traditional and cutting-edge. As TS Eliot once said, "Minor poets imitate, great poets steal". It would not be unreasonable to say that I've been casing the competition to see what's worthy of pilfering. In so doing, I wrote a book, Design Patterns of Successful Role-Playing Games, which is currently in draft form. I have made it available on the downloads page in hopes of getting feedback. I've got a feeling that the book has a long way to go before I'll call it finished. But, if you're designing your own game, I hope what's there already might help you in your current projects.
I am very pleased to announce the release of the final book in the 7th edition of Legendary Quest: The Handbook of Hazards and House Rules. This book presents the best of the House Rules that have been proposed over the years as well as a whole host of traps and natural hazards. Due to all the feedback I have received since first releasing the game, this book also includes rules for piecemeal armor, spiritualists (who wield psychic powers), and a new heroic idiom system that I feel will have a huge influence on the game now and in the future. It was the latter three sections that caused the delays in release. I hope that, once you read these sections, you find them worth the wait.
An updated version of The Grimoire of Game Rules is available for download. This version is much smaller (11 Mb vs. the previous 22 Mb). It also displays much more quickly in Adobe Acrobat, for those of you that prefer using the books via computer rather than printout. In addition, a number of spelling and grammar errors have been corrected, due to some excellent proofing work done by Mike Patrick. Thanks a bunch, Mike!
Happy Halloween! I have a special holiday treat for you all. I am re-releasing The Tome of Terrors. The new release does not have any rule changes, but the entire book has been absorbed into a single document that is dramatically smaller than the previous version. It is now only 10 Mb total (9 Mb zipped) as opposed to the 50 Mb of the former file collection. Those of you that have felt frustration with the speed of the Tome displaying in Adobe Acrobat will suffer that fate no more! I plan on doing the same for The Grimoire of Game Rules and will let you know as soon as that work is done.
Also, as you may have noticed, I've decided to move to a journal format for the home page so that those that haven't visited us in a while won't miss out on any major events.
We are pleased to announce the release of The Monsters of the Mediterranean, an LQ supplement that describes a whole new zoo of monsters taken from Greek, Babylonian, and Egyptian mythologies. Take a look!
Whew! With the release of The Monsters of the Mediterranean, there's only one book left for me to finish. That's The Handbook of Hazards and House Rules, which contains some popular house rules, new classes and skills, traps, and other hazards. Yes, we are planning on making it available electronically for download as well. But, this last book has got quite a ways to go before I'll be able to call it complete. Don't expect it before January or February of 2004 at the earliest, and possibly later. I do plan on releasing the Handbook in beta form in the near future to anyone willing to playtest its contents. There will likely be a couple of beta releases before the final release, so please understand that these early version will be far more crude than the finished works you've already seen. If you want to obtain a beta copy when they're available, send me an e-mail with your request. I will require you to obtain an account on the LQ Discussion Forums so that you will be able to participate in the discussions about the Handbook. After all, the point of a beta release is to obtain feedback, so I hope you can understand this restriction.
At long last, Celtic Creatures and Nordic Nightmares is now available for download. I hope this new book will delight you with the wide range of beasts found in Celtic, Nordic, and Slavonic folklore and mythology.
Legendary Questers now have a common meeting place. Check out the new LQ Discussion Forums. They are being generously provided to us through the efforts of Mike Cantrell.
Legendary Quest, Gnostigmata, The Grimoire of Game Rules, The Tome of Terrors, The Lexicon of Lore, The Manual of Mythology, Celtic Creatures and Nordic Nightmares, The Monsters of the Mediterranean, and The Handbook of Hazards and House Rules are trademarks of LoreWeaver, a (notsomuchofa) business based in Albuquerque, NM.
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